I'm building a Game Boy emulator in Rust! All the code was written in Neovim (and maybe some lines in Doom Emacs, but it was nearly all Neovim).
I'm following the Bevy pong tutorial from TaintedCoders and adding my own personal touches and bug fixes, like randomised bounces, adaptive AI, and UI.
I am building my first game with Bevy, a Chrome Dino clone called Gleebo Run.
I am building a CLI to add and remove leading zeros from the ends of filenames. eg. problem-01 <-> problem-001