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denisgrigoriev6

@denisgrigoriev6

Joined July 1st, 2026

  • 7Devlogs
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20m 1s logged

In order for parts to fit comfortably, i opted to using compliant mechanisms to suit most or all tolerances, this fixes most problems i could of had in the future with parts not fitting together. As seen in the pictures theres slots in between the model, this allows the plastic to adapt to the different sizes

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1h 53m logged

Started the Enclosure, i used Fusion360 to design my enclosure around the PCB, As seen i the picture the goal of this enclosure is to keep the same small form factor as with the PCB. initially i was going to slant the whole enclosure by around 6 degrees to create a more ergonomic design, but found that this would create much more extra work when creating the holes for the switches and encoder so i scrapped that idea.

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1h 54m logged

Finishing the actual PCB and updated the schematic, In this 2h session i had to slightly change the initial schematic to reduce dead space within my PCB by adding another switch, this also adds extra functionality. I wanted my design to be as compact as possible to make the PCB design sleek and minimalistic, i achieved this by careful placement with consideration of PCB traces. - adding to the minimalistic look i changed the mask colour to black, this took alot of googling as you can’t just select what colour you want - i had to go to file > Board setup > Physical Stackup > F.Mask > Black

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