Devlog #2 spent the majority of this session going through the code line by line, trying to find issues that might show up later as I get closer to connecting the hardware. Ironically, while doing this, a completely random issue appeared where the drawing on the website became slanted. I finished the drawing system weeks ago without any problems, so seeing it suddenly break out of nowhere was frustrating, and I couldn’t find the cause at first. This was definitely one of those bugs where every time I tried to fix something, it seemed like two more things got messed up. That’s the main reason I decided to go through the code piece by piece instead of just chasing the bug. While doing that, I found problems that would only show up once multiple people started using the website, like drawings merging together and users’ image history getting mixed. Overall, this wasn’t one of those sessions where the project made a huge visible improvement. Instead, it was a session that reminded me how important the small details in the code are, especially before moving on to the hardware.