Implemented Castling and Various Other Things, am Working on Multithreading Now
Implemented Castling and Various Other Things, am Working on Multithreading Now
I added a botched together display for the board and have got it to the point where it can play a game, still need to implement castling and en passant
Finished code, but it’s horribly memory inefficent. It ran out of memory when I gave it 16GB at only depth 4
Completed Board class, I am going to start working on the min-max itself
Working on how to encode board, I messed around with a couple of approaches but am going to go with an OOP approach. It’s slower but it’s easier to work with