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Something231

@Something231

Joined June 5th, 2026

  • 5Devlogs
  • 3Projects
  • 1Ships
  • 15Votes
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39m logged

Added win condition logic, and a timer as well, basically all the game logic is done, now i just need to make the game look nice and make the experience better

Added win condition logic, and a timer as well, basically all the game logic is done, now i just need to make the game look nice and make the experience better

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2h 24m 25s logged

Started the project using godot, don’t really know what I’m doing at all but I’ve decided to work on the game logic so far and make the ui actually usable later, made it so districts are randomly created and electorates can be drawn / removed using the draw tools

Started the project using godot, don’t really know what I’m doing at all but I’ve decided to work on the game logic so far and make the ui actually usable later, made it so districts are randomly created and electorates can be drawn / removed using the draw tools

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46m logged

Created my first slack bot, added a stoic quote generator, eight ball reading generator and an ‘uwuify’ command. I’m quite happy with it given that I’ve never used js before.

Created my first slack bot, added a stoic quote generator, eight ball reading generator and an ‘uwuify’ command. I’m quite happy with it given that I’ve never used js before.

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1h 16m 57s logged

Made logic to assign districts to particular parties, preparing logic for simple gerrymandering algorithm that i haven’t figured out, also added code to determine if a sample can probably be gerrymandered

Made logic to assign districts to particular parties, preparing logic for simple gerrymandering algorithm that i haven’t figured out, also added code to determine if a sample can probably be gerrymandered

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1h 5m 16s logged

Basic population districts created. I took a while to decide how I was going to model gerrymandering, so i decided to go purely ideological based at this point, using a normal distribution to model peoples individual ideological preferences, but now I have a rough plan.

Basic population districts created. I took a while to decide how I was going to model gerrymandering, so i decided to go purely ideological based at this point, using a normal distribution to model peoples individual ideological preferences, but now I have a rough plan.

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