I've always loved the old NES pinball games and so I'm hoping to make a game full of different pinball "machines"
Making a small Skee ball game to test out physics in Godot
I'm fed up with not having a good macro tool, so I'm making one Hopefully once it's made it'll be the macro that I can use for all of those moments where I'm doing the same thing a million times, stuff like making a list of numbers all at once