A lot more advancements implemented, missed items and stacks implemented, only things left are axolotls, tropical fish buckets, salmon and suspicious stews!
A lot more advancements implemented, missed items and stacks implemented, only things left are axolotls, tropical fish buckets, salmon and suspicious stews!
All items stacking to 64 implemented! GG
Only stacks of 1 remain. 💀
Reworked for stack size rather than item dimension; implemented stacks of 64 except ominous bottles and copper golem statue poses; full auto generation framework complete for that
Advancements show up now! Each with a single item requirement…but the framework for making all the items is coming along!
Split cc2 into 3 criteria; overworld, nether, and end. Technically the CC2 itself not the criteria is coded!
Development is going ok, coop implemented? Very new to this so idk whats going on, mirroring other projects for now
Macropad is being annoying, but we are onto 3D modelling, which I have never done 💀 Wish me luck!