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Nelson

@Nelson

Joined June 1st, 2026

  • 3Devlogs
  • 2Projects
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24m 1s logged

This project was inspired by the need for a box due to the rain or water that has rotted the box to nothing. As such, I decided to make a regular container that holds a standard 112 card UNO deck, I had to go to the internet to get inspiration and also get some sketches on what I would want included. I started with the box, which would be a standard box with a cover but then I wanted a slight touchup, which led to the UNO symbol incorporation. Then, I wanted to add a lock as I didn’t want the box to just spill when not upright. After around 2 hours of work I was done, below is the final design. It’s compact, has a lock so prevents slips and has a decently sleek look that you can paint on the backside to look more realistic to a real card.

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1h 1m 1s logged

Loading Screen
Today I created a loading screen for my game. After optimizing it to take all resources into account and load the more important materials first before allowing players into the game gives importance to what my game will look like. I watched 3 different tutorials and then read through each line of code to understand what was being written before attempting to implement a background of my own before deciding simple is best. Attached below is what my loading looks like. Next steps are the lobby design and then the different features.

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