Added a background and Made the taskbar show icons alongside crude window decorations. Next up would be actually showing the window icon on the decoration and the title.
Added a background and Made the taskbar show icons alongside crude window decorations. Next up would be actually showing the window icon on the decoration and the title.
I worked on rounded corners and outlines for my layout engine, since im on the go i havent been fully able to test it buut as soon as i get back ill upload a devlog with a full scene displaying my progress, i also had to learn about eulers which cairo uses (pain) 
I got my Flexbox style library working finally and i rendered a simple scene consisting of one root element and two smaller fill elements, it calculates! :D
I worked on restructuring the project migrating to a bunch of different folders/repos to one big one that i can actually publish and is overseeable, alongside that i also worked on getting the wlr-foreign-toplevel-management protocol working, it doesnt fully work yet but i hope i get it right asap
I worked on the library that allows my userspace applications to talk to the compositor, i also implemented the WLR_layer_shell protocol which makes apps able to float above or below other icons and claim exclusive space. i also worked on the bare-bones UI library which makes it so that i dont have to always manually write draw calls to cairo or blend2d, i also scouted for different libraries to use for the drawing and landed on blend2d since its very feature rich, lightweight and supports text. A lot of the time was also spent fighting CMake and dependencies. in the image you can see a very bare-bones edition of the system showing how normal xdg apps float above the background while the taskbar floats above the bg but below, as well as just a simple foot terminal.
I worked on a initial Library for using SHM to push a buffer to wayland, and got a good version working i also started working on a simple info app that just displays some system info but i havent finished that.