Duckosaur devlog 3 - Ready to ship !
This time, I made the score system, the styling, the README, and the deployment !
Now the first version is ready to be shipped !
Duckosaur devlog 2 - Hellooooo
The duck is not a yellow square anymore !
I also added randomly spawning cactus (I’ll have to draw a cactus by myself). They move and if they touch the player, the game is over.
Have a nice day !
Duckosaur devlog 1 - My girlfriend asked me to make a t-rex game with a duck she’d drawn, so I’m doing it.
Hello !
I first tried to make it in Rust using Dioxus to publish it as a website, but after struggling for over 2 hours trying to remove the “jumping” class from the player after a certain amount of time, I decided to switch to javascript since this isn’t a serious project.
Should I link the hackatime records of the 2 projects together ? I don’t really know.
So I redid in js what I had done in Rust, and now the player can jump more than once !
She hasn’t sent me the drawing yet so for now the duck is a yellow square.
See you soon !
p2sa devlog 4 - Hi, it’s been a while !
After doing a completely different project, I came back to finally follow the reviews.
So I added a progress bar using the crate indicatif, and I compiled the app for windows and wrote down instructions for using the .exe file in the README.
I’m not sure that I’ll make other modifications so it will probably be shipped like this, but I’ll give me some time to have another idea.
Have a nice day !
Elite Four devlog 8 - Hi, last devlog befor ship !
For this final devlog, I just wrote the Readme and added a requirements.txt file.
This project is really late, but I had fun making it !
Elite Four devlog 7 - Hello !
I had to do some changes to make executable files work.
I switched from python-vlc to pygame mixer for audio because vlc wasn’t working on Windows.
I also added the os module to allow the executable to find the pictures files.
Now I just have to do the README and I will ship the project !
Elite Four devlog 6 - Hiiii !
I know it’s been quite a while and I was already late last time, but this project is really coming close to its end !
So I finally made the last game, the Miss W’s one.
As I said last time, it’s a rythm game.
I’ve taken so long to did it because I didn’t know if I should just record me playing a song on piano, or do it in a DAW (yes, I ended up wanting to do a real song rather than random notes).
I decided to do a Breton song and to place the inputs following the dance.
It’s not perfect, but I did as best as I could. Most of the time recorded is actually me trying to place the inputs.
I also added a simple end screen, I did not really know what to put on it.
The last things to do will be the readme, and turn the game into an executable file.
See you next time !
Elite Four devlog 5 - Hello again !
My holidays with my friends are finished, meaning I’m late but hey… which studio never had a game delayed ?
During this time, I made the 3rd game, the Mister E’s one. It’s inspired by the “Wanted!” New Super Mario Bros minigame. There are some comedy masks (inspired by TADC) moving on the screen, and the player have to fine the happy one in a limited time. There are four levels, with more masks each time. Maybe I’ll balance it again later if it happens to be too easy.
I also add the possibility to start the game by pressing space rather than pressing the button.
My next task will be to make last minigame. I’ll try to make something like a rythm game but… without rythm because I don’t think I’ll create a music just for this game, so it will probably use random.
See you next time !
Elite Four devlog 4 - A second game !
I finished the Mister C’s game, where the player have to guess a city from its skyline and the colors on the flag of its country.
I also made some functions to handle the continuity of the 2 games.
I’m on the road to see my friends, so the gift will probably not be ready at time, but I’ll do my do my best to finish it as soon as I can !
Elite Four devlog 3 - Just finished the Miss N’s game !
To decide if the player wins or not, I made a hidden score system I tried to balance to be not too hard neither too easy.
I also made some general functions I’ll use for all the games.
The next step is the Mister C’s game, where the player will have to find a city from its skyline and the colors on the flag of its country.
Elite Four devlog 2 - I finished the visuals for the Miss N’s game.
In this game, there will be a crepe recipe and a list of ingredients. The quantity of the ingredients will increase and decrease rapidly, and players will have to press the spacebar to select a quantity.
If the selected values are too far from the recipe, the game is over.
(I asked her to send me her own recipe)
Elite Four devlog 1 - I’ll see 4 friends in one week and I want to make them a gift, but I’m in holidays far from home, so I decided to make them a little game, with a minigame for each of them.
I choose to make the interface with tkinter cause I already build some apps with it and I don’t have so much time to learn a new gui toolkit.
It was quite a long time ago so I had to make some tests to find back how things were working and I just made a basic start menu.
p2sa devlog 3 - SVG support !
SVG allows to obtain cleaner images because of its vector-based format.
The project is usable so I will ship it.
(This is a screenshot of the svg because the format is not allowed for the posts)
p2sa devlog 2 - CLI and progress indicator
I made the CLI tool usable, and added a progress indicator.
I’ll try to publish the project on crates.io and to ship the first version today.
p2sa devlog 1 - Hello !
This project is a rewriting in Rust of a school project I made in Python, to improve the speed and to experiment with this language.
The goal of this project is to reproduce an image just with lines, like in string art.
I also plan to do a website to use it easily, but it will probably be another stand-alone project.
So for this first devlog, I remade the core feature, the reproduction of an image in a string art style using edge detection to place the nails, and made it a rust library.
I will probably do the CLI part next, so I may be able to publish the first version of the crate.
Here is an example result :
HarupiOS devlog 4 - Completed the entire guide, added an “About me” window and a Pong easter egg. I will ship the project like that 💫