Devlog #5
I have created the building for the baker cat and added the item givers, so it is a lot better to play as now, all that’s missing is a bit more deco for the building and the NPCs who request orders.
Devlog #5
I have created the building for the baker cat and added the item givers, so it is a lot better to play as now, all that’s missing is a bit more deco for the building and the NPCs who request orders.
Devlog #4
I have completely changed the baker role for the cat, I added more gameplay to the role and made the recopies more interesting
This took FOREVER since I made it multiplayer friendly
Things I added:
Everything feels far more polished and looks far better than previously I’d say
Devlog #3
Today I have finished the baker role for the cat, you
can collect ingredients to make the following items:
It’s nothing too special, since the economy isn’t completely done for the proper gameplay loop but it took a long long time for all of this to work since I found A LOT of bugs when me and my friends were play testing, but they did say they enjoyed the experience so far.
Devlog #2
I started on the first role which is the baker cat role, which creates baked goods!
I began with creating the ingredients needed for the cooking and made the items be carried on the cat’s back which I thought was a fun detail, but was really difficult to implement.
Next I created a table with allows the user to interact with to mix items from the user’s inventory to create a new item, so far water, yeast and flour can be used to make dough and dough, sugar and milk can be used to make sweet dough.
I plan to create the rest of the baking related items and create an oven to cook the baked goods!
Devlog #1
Hey guys to the start of my project!
Before I touched anything I came up with the fundamentals of the game and how things will work which are subject to change which is why i will reveal them in later logs.
But to start of my cat I of course had to create the character model and the animations of the model, which wasn’t that difficult with roblox having a built-in system which allows the user model to be changed easily if certain criteria are met.
These pictures show the character model and the jump animation a made, I also created custom dance animations with replace the previous dance animations which I think is a fun detail to keep into the new character model.
The hard part was animation since it was tricky for me to change the default ones and to even create the new ones.