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Cool_Cat3275

@Cool_Cat3275

Joined July 19th, 2026

  • 8Devlogs
  • 3Projects
  • 1Ships
  • 0Votes
I am a 13-year old tinkerer from Oregon. I love hardware and software projects. The website is under development but check out my website at wyattmckenzie.com
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I made a website that displays a little description of me and gives links to my projects. It was somewhat difficult because I have not done HTML in a while it took some time to warm up. All that is needed to test it is to click the demo link or go to wyattmckenzie.com

Try project → See source code →
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2h 15m 32s logged

I got audio to work! It uses the onboard buzzer to generate a 1000Hz tone for 1500ms. So I have added sound, a sleep function for timed events, and an actual printString function because debugging without a print function is actually torture. I don’t have a photo because nothing changed visually, so here is the photo from before

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21m logged

So, this is my first devlog on the project, this is a OS I built as a project to show off my skills when I get older. Right now, I got it exiting BootServices and into a standalone kernel, it has GOP support and displays the classic NTSC test pattern and a some text that says “WyattOS loaded”. I need to add sound support and some actual interface to it, but it’s a good start

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1h 41m 33s logged

I have added two simple notifications, most of the time came from me trying to get a Apple Developer account, but Apple for some reason said I can’t create an account. The only things before I ship are I need Achievement popups, more achievement, more store items, and to change music due to copyright.

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55m 12s logged

So, I have been working on this for some time (Before I signed up for Starance this has 4 and a half hours on it) and figured that this would be the best place to start my devlog. So I guess I will explain what I have done so far. So far, I have gotten most of the main loop down, I got the title screen, the actual game screen, the store, and I even added Unity LevelPlay because it is new and exiting. I also have a chest spawn every ~100 sec and when you click on it you can either get the basic reward or watch ad for 3x the reward, most of the time on this devlog is from me making a screen to show the ad load failed when it fails to get an ad. Some things that are next on my list are adding achievements, more store items, making it compile for more than just android, and changing the music because if Nintendo finds out I am using Wii music, which is the best music, I don’t think they would be happy. Anyways, that’s it for my starting devlog, I hope I will get some binary’s compiled for more than just android soon.

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