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Sadiya

@Sadiya

Joined June 1st, 2026

  • 48Devlogs
  • 10Projects
  • 10Ships
  • 157Votes
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1h 8m 4s logged

In JS so far I have added the movements, rotation, thrust, and some effects. I have also created some asteroids that will randomly appear with different sizes and movements. It also includes lives, score, power-ups such as a shield and rapid fire. There are some bugs and unfinished parts to this project. I know this is a repeat image but I am working on getting this to work.

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1h 9m 38s logged

This is how my project looks so far. I am currently doing the JS but I have changed somethings in CSS like the background color is an image and I have resized the gameCanvas and moved the gameContainer to make it align with everything.

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I made Archery where the player use their touchpad to shoot at a moving target. The goal is to earn as many points as possible before the timer runs out or the player gets three misses and the game is over. A challenge was getting the JS to work such as the canvas to make the arrows and target. I am proud of being able to finally ship this project since it took me awhile because of school.

  • 3 devlogs
  • 2h
  • 5.17x multiplier
  • 13 Stardust
Try project → See source code →
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24m 52s logged

I have finished this project and I plan on writing a readme but haven’t gotten the time to (main reason is school) so hopefully I can get it done as so as I can so I can ship this project. Here is a video of how it looks.

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50m 56s logged

So far I have improved this by fixing the errors in my JS and changing things in my CSS and it is looking betters than before. Here is a video showing how it is so far.

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1h 13m 8s logged

This is what I have so far and it does not look how I expect it to look so I know there are issues, so I will be looking into that but this is what I have so far as of writing all of the code.

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I made a browser based game where players can control bars that are on opposite sides of the bar and try to keep the ball from getting past the bars. A challenge I faced was getting the JS to work and debugging. I am proud of being able to finish this project despite having a huge schedule and facing personal life.

  • 2 devlogs
  • 3h
  • 1.11x multiplier
  • 3 Stardust
Try project → See source code →
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1h 46m 19s logged

This has taken me sometime because I was sick (still currently am) and I was trying to balance college but I was able to finish it and it now works the way that it should.

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1h 6m 57s logged

I have been working on this and as I was doing this I realized that I did something similar like this when I did GWC on Replit now I am making this project on VScode and I close to being done I have the HTML and CSS but the JS was not working so I am putting my focus on that right now.

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I made a Minesweeper game that has randomly placed bombs with buttons. A challenge was getting the game logic to work. I am proud of being able to finish this project.

  • 3 devlogs
  • 4h
  • 1.17x multiplier
  • 4 Stardust
Try project → See source code →
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52m 44s logged

I have decided to start over and I want to take the time to find a simpler and better way on making this project so have fun looking at a blank image.

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51m 43s logged

I have realized that I have not posted a devlog for this project so here it is. I have done the html but I think there are some mistakes and I am currently doing the css and I think for both the html and css I will fix later.

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I made a stacking game where the player will build a tower by stopping the moving blocks. Each block moves back and forth to give the player a chance to place there block. One challenge was getting the blocks to stack and appear the same size and shape and getting it to work overall. Also my apologies if it looks big I didn’t realized that it is like this until after I created the playable link.

  • 5 devlogs
  • 3h
  • 1.18x multiplier
  • 4 Stardust
Try project → See source code →
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49m 22s logged

After rewriting the JS, I can say that it is now working. To whoever is going to try this out when I shipit, just so you that when you reach 20 blocks the game is done and you won. Here is a before and after image with video showing off the project.

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50m 6s logged

I have decided to restart this project and I am trying not to use so much AI and so far I have notice that I have issues in my JS so I am going to do a redo and make it work but here is my progress so far with my HTML and CSS.

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25m 26s logged

This is the progress I made so far and I know I have a lot more to work on but I wanted to come on here and show you what I have so far and I think I might take another approach because I think there is a better way to do this and a better way to use less AI.

And when I was recording this the 1st time I was recording the white background of this project lol.

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46m 24s logged

So I decided to start over and this is what I got so far I have completed all the code but I am trying to figure out when nothing is happening when the button is clicked.

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22m 22s logged

I just wanted to come on here and share what I have done so far and I outlined and currently still doing the css but I want to take a pause on it and work on the js.

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Ship

This is a simple pop-it where users will click on the circles and each time they are clicked and unclicked it will make a popping sound. There is also a button to change the background color. I just hope in the future I can add more to this.

  • 5 devlogs
  • 2h
  • 1.27x multiplier
  • 2 Stardust
Try project → See source code →
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