Day 10! Finally got to double digits, almost half way to the ultimate plushie goal, anyway today I have added: a basic feature under development feature, and I tested and fixed a few bugs, and that’s it really, anyway bye, That’s Day 10!
Day 10! Finally got to double digits, almost half way to the ultimate plushie goal, anyway today I have added: a basic feature under development feature, and I tested and fixed a few bugs, and that’s it really, anyway bye, That’s Day 10!
Day 7-9! over the past 3 days I have added a new Easter egg, I have fixed a lot of bugs and just other cool stuff, I have mainly over the past 3 days, been sailing and making my pc multi-bootable with 5 Linux distros and windows, then I’m gonna customise my Grub. And that’s Days 7-9!
Day 6! Well today I have brought back a big hour of development to the project, and today I have accomplished: finalised the countdown and started the number guesser game, I have added difficulty levels to the number guesser: Easy, Medium, Hard, Extreme, and UNLIMITED; and I have made the difficulties actually work, I have added basic exit and checking code, and started range validation! And that’s Day 6!
Day 5!, Another day of barely anything to do with this project, but in fairness I have got my website running on Hackclub Nest, but Today I have added: emojis to the main menu and I have added Time up text to the Countdown feature, and that’s Day 5
Day 4! Again today I haven’t done a lot but I have done a cool feature; I have committed the first version of a Countdown timer, and I have fixed all known bugs and given it some flare as well as a small update to an Easter egg but I’m probably going to do some Roblox game dev for the rest of the day, and that’s Day 4! :)
Day 3! Today I haven’t done as much as usual, but I have done something; I have added the Dice Roller feature and tested and fixed the bugs in it, I gave the Dice Roller some flair by adding emojis, I’m probably gonna spend the rest of today doing some pc config, but that’s Day 3. :)
Day 2! Today I have fully completed and tested the modular foundation (a day early) and I have added a working day counter out of 21, I have finished laying out the about section and the main menu and I have updated the code behind “feature 5 is currently in development, please check again later” so its a lot simpler, I have also added comments to keep the big chunk of code organised, and FINALLY I have added and tested a coin flip mechanic that has an invalid option fallback similar to the main menu’s one, and I have shown the code to my Dad and he has officially approved!!! 😃
Day 1! I have coded a startup message and a main menu with a modular “if mode is” architecture for later features, the menu also has an Exit option that displays a goodbye message and quits the program, the program has a nice typewriter typing style and uses a few functions to save time as well as all the options are in a list to save time writing type(“…”) over and over again, I’d say a pretty successful day 1! :)
Finding parts, I’ve started finding some parts on amazon and the pi hut, they are motors,actuators,limit switches,adapters and chips/drivers
Changed demo link and repo, added new html and css to new repo and it looks cool
I have added a background image and fixed it to the centre so it doesn’t repeat when scrolling, I have added a new link to my Carrd portfolio and I and added some ultra cool fonts(my favourite: Fredoka), I have fixed the bug where the demo link was a dev port and now its a public link that doesn’t require Codespace to be open, and finally I have edited the placement of some elements! :)
i started my personal site, i made an index html and style.css and i added a picture and some cool text, the first version. :)