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hazikkhalid

@hazikkhalid

Joined June 2nd, 2026

  • 16Devlogs
  • 3Projects
  • 1Ships
  • 0Votes
Hellllllloooo i am hazik
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5h 34m 33s logged

So after changing the reward math again and tweaking the train script we got a big jump, i trained the model for 1lack steps and it came to 3k frames, my next goal is to increase the difficulty of the environment to make it challenging for the model

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8h 53m 33s logged

I am finally seeing results, my model is starting to show result, i checked the 20k steps one and its worked fine for 400 frames which is better that the last model with 50k steps, LETS GOOO

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10h 40m 15s logged

It has been a long time since my last dev log. I tried a few methods to create a custom model, but I think we should save that for later. I tried Keras, then returned to Stable Baselines and improved the training method.

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Ship Changes requested

So this is a web-version of a OS i made in html css js and i made it for the WebOS mission, it was really great, i always wanted to make an os , i once tried in c but had to stop in between because of my exams. i am planning to take this as a inspiration and make a real linux distro out of this soon

Try project → See source code →
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2h 4m 25s logged

So i had to take a break for 2 days as i was sick, but i am back on grind and now i am working on the ai the first train was trash and now i did some changes and am training 2nd one

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16m 33s logged

So i am making a reinforcement learning system that learns driving entirely on its own. today started my first making the environment in pygame

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