I made a browser-based space shooter where the player has options to determine a
certain way of playing and getting better at the game.
In the project, I implemented different war zones, from 180 ° and 360 °, and added a variety of gameplays. The game allows battling enemy waves, collecting resources, upgrading the player’s ship, and being able to set and beat your own personal records. I also added a menu where you can choose a certain game mode and the system to store records to keep track of your stats accurately and have a reference of the best results.
I aimed for variety in gameplay and for the player to feel like they are part of a bigger system, not just a simple space shooter, which is why I focused on adding content that would give them a reason to keep playing.
- 5 devlogs
- 15h