i worked on creating different modes, for dice from D6, to D2, only issues that arose was failure to change between modes thru than D5 and D6, and the roll, would allow for D6 to somehow roll values from 11 to 1.
i worked on creating different modes, for dice from D6, to D2, only issues that arose was failure to change between modes thru than D5 and D6, and the roll, would allow for D6 to somehow roll values from 11 to 1.
I attempted to build the menu screen for the dice, now the background set almost perfectly, but the buttons are being an issue, as im still unsure how to program that once one button is clicked, then another button is clicked, but it cannot reverse backward. So far, i have made the option for 4-sided dice, and 6-sided dice. the screenshot below, is my code for the background used in every screen, its simple, but doable.
i built the homescreen for my spinner, yall know those spinners that randomly choose numbers or names, so im creating that, but a portable option, could also work as a portable dice. i also inputted some test samples to see if it will all work right, one button, the blue one, will be made to choose between different dice levels (aka. 6,12,15,100, etc) and left , the red one, will be used to roll a number. If you see some leds, those were a failed experiment of how to input them into this project, i kept them incase i want to put it in a later update.
i finished the first floor of the recreated building, the original building, i built for an Autodesk competition and won runners-up, now I’m making a 3d model of it again, this time in PLA. The rooms on the first floor are as followed: children’s area, front entrance room (chill and relax), library, computer lab, cafeteria, 1 male bathroom, 1 female bathroom, and elevators. The building is supposed to be a shelter in the case of an emergency of any sort, like natural disasters or shootings.