I got some amazing photo overlapping and animations done and it looks so good.
I got some amazing photo overlapping and animations done and it looks so good.
I made the hero section, the about me, and added some images with random rotation (first time i use Javascript btw )
I started learning different layouts (and if that matters) i drew some by hand but then found a web page where i can just design them easier so i did my favourite 2 layouts and added some colours.
Made the game over screen, collisions with the dog, added score and high score and i also made my own font for it
did lots of work in this 5 hours, i just dont remember what exacly i did.
Made the basic movement, obstacles, dog chasing and finished pixel art (looks amazing)
I added better gravity physics, shooting (so you can destroy space debris), and gravity for obstacles too, a better title, and gravity waves (x5 gravity for 10 seconds every so and so)
I made the game and it works now and yes it looks as one of the best games i have ever made. Sorry i didnt post many devlogs but i just put all my effort to finish it before OneKey ended.
I made some test prints to see if the diameter of the beams were right and the first test was with 13 mm and they didnt fit for like 0.5 mm. and the 14 mm did fit. And then i was measuring and designing the rest of the holder so it could be added to my printer station and fit well.
Tooke the basic measurements and gave the first design
I worked on finishing the Gargoyle (bad cop) and its now looking pretty good, and i had to redo all of the body because it looked like it was drawn by a 3 year old. But now its looking amazing for being my first project on Adobe Illustrator.
I worked on getting the Mascot for the app and decided for the good cop, bad cop and i also worked on a UI more similar to Duolingo’s and Brilliant’s and i change the palette for the app so its easier to change and more equal all around the app
I worked on adding a mascot to the app, just like Duo in Duolingo; or Koi in Brilliant. So im between adding a gargoyle or a padlock. The paddlock is mostly finished (but im not convinced since its really boring), and the gargoyle is still in the process of learning the anatomy of one and how it looks better (but its looking better for a mascot than the padlock) but i still need to chose between them to be the mascot. Or use them both, like good cop, bad cop: padlock (good cop), and gargoyle (bad cop). So if anyone can help me choosing it would be amazing. I will keep working on them and then i will show the progress made.
I designed and printed the base of the robotic arm and it actually fits the servo really well and i am just impressed.
I worked on the project architecture, ui for all the pages and networking between them.
Got the main menu working (the quit and start button) and it now has nice text/logo thing, and a bg for the main menu (made with AI). And also worked on getting more charcters.
Made and organized the README.md, to be more professional and document all of the project better.
I worked on getting the yo-yo to show up in the player’s hand and launch properly, but it was pretty confusing and I ended up with a lot of errors and a non-working yo-yo. I also worked on the file structure; my files were scattered all over the place, so I asked an AI how to organize them using Boomerang Fu as a reference, and I did what I could with that. Finally, I started working on the main menu UI to make it look a bit more finished, even though it’s still far from it!