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AzzyAzimuth

@AzzyAzimuth

Joined July 13th, 2026

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charlie charlie kirky
i just hit the perky
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139h 27m 7s logged

Out with the old, in with the new. A big gripe i had with the engine was it’s long compile times. Thus by compartmentalising it into multiple dll modules, it’s smaller and gets me faster build times! Besides, you can develop your own features using the ABI. Pic unrelated (Inverse kinematics demo)

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