Devlog #03 - HostForge
Hi guys, in the last few days I sadly wasn’t able to work much on my project, because I was busy doing a whole lot of nothing. I just couldn’t motivate myself, and I don’t want this project to become an annoyance, because I really love working on it.
Anyways…
The Progress
Today I wanted to get a lot done, so I started with the development of creating and setting up the different server types. I began with the entry page where you can select between vanilla, modded, plugin/performance, and proxy servers. It took me a lot longer than it should have, because it was actually a simple task: fetch the version list of each server mod to display it in a dropdown menu, let the user select one, and save the selected server so I can make another API call to download the server file. But my mushy brain had a lot of other ideas on how to get the list displayed, and I stuck to what I learned in school, which didn’t make it any better. In the end I found a way simpler solution.
Problems
Even though I rarely use AI in this project, I still used it for a few bugs today, things like fixing styles or figuring out why the version wasn’t showing up. But I want to figure all of this out by myself. I’m just too lazy sometimes and fall back on it, which means I don’t learn as much, and that isn’t my goal. I want to be the pilot of my own project without relying much on AI, grinding through the debugger instead. Even though it’s annoying, it’s necessary if you want a clear understanding of what you’re actually doing.
Progress
We’re getting closer to an actual server setup with all the functions like setting RAM, port, address, etc. There are still a few rocks in the way, but I’ll probably have something showable after about 10 more hours of programming.
You can check out my github to see all my progress. Bye (^_^)/