LEVEL DESIGN!!!!!!!! YIPPEEEE
LEVEL DESIGN!!!!!!!! YIPPEEEE
Added Enemies, Sprite implementation(i didn’t draw them), And an Axe Swinging mechanic
Added Animatedsprite class into GMTK Game jam and fixed (a lot of) implementation bugs
Added player class and general Entity base classes
Bug fixing for AnimatedSprite class
FINISHED animated sprite 2d, just need to test, added better comments for it and struggled for a while trying to figure out a testing branch, might’ve lost some hours from deleted folders ;(
added operatives to Angle Struct as well as a couple functions
Changed JSONSpriteInfo to AnimatedSpriteInfo and added extra constructors to AnimatedSprite2D class and AnimatedSpriteInfo class for hopes of future for future packing implementation for optimization(also realized how to take screenshot of whole code
Finished animation class + testing
I worked on the Animated 2D sprite class and it’s implementation within Rayixel.