Devlog#8 | Game Published!
I fixed all my last bugs, now that I finished I’ve published the game on itch.io.
You can try it right here:
https://prohunter10m.itch.io/cosmic-zipper-3d
Devlog#7 | Added Death & Respawn Mechanics & Levels.
Finally finished adding hitboxes and repawn-on-death mechanic to the game, and finished renovating all the level. The game is very playable now, and will be published very soon! I am just considering adding a few touches and maybe gamemodes as a cherry on top
. (Do give me suggestions)
Devlog#7 | Added Death & Respawn Mechanics & Levels.
Finally finished adding hitboxes and repawn-on-death mechanic to the game, and finished renovating all the level. The game is very playable now, and will be published very soon! I am just considering adding a few touches and maybe gamemodes as a cherry on top
. (Do give me suggestions)
Devlog#6 | Added freefall mechanics and movement
I know it’s been a while, but I’ve finally found the time to add the main mechanics to the game, I have a feeling it’s going to be playable soon! Here’s what the gameplay should look like:
Devlog#6 | Added freefall mechanics and movement
I know it’s been a while, but I’ve finally found the time to add the main mechanics to the game, I have a feeling it’s going to be playable soon! Here’s what the gameplay should look like:
Devlog#5 | Level Designs!
Yesssssss I finally finished some of the level designs, it look really long cuz I literally had to code every single entity (and yes some of them spin 🌀). I hope you guys like the designs 🥲.
Devlog#5 | Level Designs!
Yesssssss I finally finished some of the level designs, it look really long cuz I literally had to code every single entity (and yes some of them spin 🌀). I hope you guys like the designs 🥲.
Devlog#3 | Fixed Camera Issue & Added movement
I finally fixed the camera issue since last devlog, and managed to code up movement inputs (only took 2 hours TvT👍). Also added a little bit of color, which I hope looks nice.
Devlog#3 | Fixed Camera Issue & Added movement
I finally fixed the camera issue since last devlog, and managed to code up movement inputs (only took 2 hours TvT👍). Also added a little bit of color, which I hope looks nice.
Devlog#3 | Camera System & Level building.
I’ve managed to build the first 2 dropper levels, and so I started working on the camera system…
But the camera just won’t rotate in the y-axis whatsoever. Don’t worry tho, I’ve not given up (yet)
ima restart this tomorrow T-T
Devlog#3 | Camera System & Level building.
I’ve managed to build the first 2 dropper levels, and so I started working on the camera system…
But the camera just won’t rotate in the y-axis whatsoever. Don’t worry tho, I’ve not given up (yet)
ima restart this tomorrow T-T
Devlog#2 | Added Interface and Map.
Just finished adding a whole map giving space-vibes, aswell as the interface showing info. I wanted to add a layer to the pov to make it look a little retro (space-cam vibe), but it just didn’t work :P.
Anyway lmk, if y’all have any suggestions!
Devlog#2 | Added Interface and Map.
Just finished adding a whole map giving space-vibes, aswell as the interface showing info. I wanted to add a layer to the pov to make it look a little retro (space-cam vibe), but it just didn’t work :P.
Anyway lmk, if y’all have any suggestions!
Just Started Working on it, here’s the interface!
More updates soon!
Just Started Working on it, here’s the interface!
More updates soon!