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brijeshkumar724282

@brijeshkumar724282

Joined June 18th, 2026

  • 15Devlogs
  • 7Projects
  • 2Ships
  • 30Votes
I am a self taught developer who enjoys coding and making something new.
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I made a fun Shell purely written in c++.

Managing C++ dependencies like the Boost library was hard part for me but I used it anyways.

I am proud of creating standalone executable files for both Linux and Windows. I feel great knowing anyone can just download and run the shell without having to install C++ compilers or extra libraries on their devices.

Testing is super easy! Just head over to the GitHub Releases, download the pre-compiled binary for your system and run it directly in your terminal. No other setups required.

  • 3 devlogs
  • 4h
Try project → See source code →
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43m 20s logged

DEVLOG #3

Finallyyy!!! First pre-release of Wizard Terminal is here. I was working on standalone compiled file. Its available for windows, Linux, only. As i tried to make one for MACOS but sadly it wasn’t working. Anyways go and check it out!

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2h 36m 12s logged

DEVLOG #2

Made many changes on the wizard terminal this time. The terminal has proper command parsing now. Before this, I was using a string variable only, now using string vector. Now wizard terminal can interact with the files and folders.

Added wipe (clear screen), teleport (navigate directories), reborn (rename file) and summon command is now with better logic, .

Changed the prompt color to green.

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48m 20s logged

Was wondering what should i create, so I decided to make A Custom terminal. I have completed the very basic structure of my wizard Terminal. would be continuing adding more commands. right now, i only have a few(for testing) commands. Would be adding many more.

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15m 7s logged

Codemaxxing - Devlog #4 Worked on Codemaxxing for around 15 minutes today.This session was focused on improving the editor UI and overall user experience. I Replaced the text input with a textarea to better suit code editing, added hover transitions for tabs, making interactions feel more smoother and more polished. Progress was small, but it improved the foundation and usability of the IDE. Next steps: continue refining the editor, improve the UI and animations, add more IDE functionality, work toward the next milestone.

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31m 31s logged

67 OS - Devlog #3 Worked on 67 OS for around 30 minutes today.This session was mostly focused on reviewing the current state of the project, planning upcoming tasks, and exploring ideas for future features. I also spent some time planning Codemaxxing, a new IDE project. Progress was small, but it helped to clarify the next development goals and direction. Next steps: Continue building core functionality Improve project structure, Continue planning and developing CodemaxxingWork toward the next milestone

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54m 26s logged

I have been working on the desktop and done few things and I have completed an app for my 67os “YAPGPT”, this is gonna be ai chat but for things like rizz and brainrot lmao. This OS is gonna be very fun.

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32m 40s logged

so I have started workin on my web based OS, 67os!. I am going to make this as an funny OS. it would be full of memes and brainrots! I have created the loading screen and working on the desktop.

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25m 9s logged

I tried many AI and my best but I couldn’t solve the error, So I rolled back to the previous version :( but don’t worry, In future I think I would try to fix it!

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24m 20s logged

so, my website was so inconsistent, I came to an conclusion that the model I was using had rate limits and all. I had to purchase AI credits with my money and it worked, but the thing was that users can exploit the AI credits by using it massively or something, So then I added rate limits of 20 requests per IP address. The site worked well when i was testing it locally but it crashed when I hosted it to vercel. I think i might need more time to fix this bug.

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I made an AI chatbot website where users send something about themselves and the AI will roast the user. Basically the most challenging part was that my project was working fine in the local server but when I hosted it, It only showed HTML structure. I am proud that even after many errors, i tried my best to not quit. Prople should know how to type to test my project :).

  • 5 devlogs
  • 4h
  • 5.98x multiplier
  • 22 Stardust
Try project → See source code →
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58m 22s logged

Tracked down why the website was working fine and not working when deployed. The main change was to make the app serve static assets correctly from the origin. The website is live now!

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1h 22m 30s logged

Again changed thee UI to classy and elegant look, i don’t think i would change again.Added mouse follower and mouse magnet (they look cool!). I was trying to host it for testing but i was getting and error. I have to work a little more on the front end then i will more to the back end error solving.

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