#DEVLOG 4
FInally finished drawtone completed it fixed the bugs and just enjoyed th matserpiece!
#DEVLOG 4
FInally finished drawtone completed it fixed the bugs and just enjoyed th matserpiece!
#DEVLOG 3
So I basically added a lot of feature for this devlog and tbh they were pretty hard to add I was considering even using tailwind css but then moved to normal css The logo is quite pretty and also the styling and the javascript has been improved a lot!
Changes added:-
#DEVLOG 2
SO I made a lot of changes the project now looks a lot more alive.
Changes added:
#DEVLOG 1
SO basically I was quite inspired by this project “Typetone” this project is quite based on that instead of music this project creates abstract art. I have seen multiple videos where people make beautiful art out of random coloured square shapes. The setup is basic Vanilla css, html, and js
Changes Added:-
So I basically added some final features fixed some existing bugs. This made our beloved mochi even more responsive!
Changes Added:
Fixed Bugs:-
#DEVLOG 4
so I added a bunch of features to mochi, and I also encountered some bugs which I could not fix especially one which I spent 1 hour fixing but just Could not!
#Devlog 3
Okay so mochi can now do a whole lot of stuff(ASCII art generated by ASCII generator). It can now use animations and even react to what your actions are!!!
#Devlog 2
So A lot of things were added to MOCHI to make it more fun and interactive and multiple bug fixes were also made.
Added:
a. Added, Feed, Play and Gift
b. Added Xp, Levelling
c. Added Timer-based Hunger Decay
d. Created the Activities Submenu
e. Added screen switching/terminal clearing
f. Started organizing actions into features(a life saver tbh)
Changes:
a. Fixed a bug where the happiness and energy of Mochi would accidental go above 100 or below 0 .
#DEVLOG 1
Okay so, I made a cute tamagochi pet which can run in your terminal. I got the inspiration from my own pet and decided to make it into a computer game.
Current features are:-
DEVLOG #3
Big day I finished up Penny added a Login screen and multiple features, fixed a lot of the bugs and somebody explain me javascript. WDYM total = total + Number(total.value), well HOPE you all enjoy the project!!
DEVLOG #2
finnaly penny looks pretty now, I basically focused on making the css and styling the project today i took my favourite colours learned a lot about transition and hover. 2 BRAND NEW FEATURES coming up!!
DEVLOG #1
so everyone this is my first devlog of this series Penny and you might be wondering what is it, what does it to, and why did I build it. The answer is simple this is a Expense Tracker, it logs your expenses into categories such as Food, transport, shopping etc. I myself have a lot of problems tracking my money so I build it for me. Finnaly Today I built the basic Html skeleton and the javascript working. CSS REDESIGN TO COME!!
DEVLOG #3 this is probably the last devlog of this series, so I added a space theme to the calculator and added a bunch of features mainly I added the keydown events and A history menu. These are all the QOL updates. HOPE all of you enjoy. Also a shoutout to all the people who are genuinely enjoying these devlogs and liking them!
DEVLOG #2
so, got the javascript working and msot importantly
it took me a lot of time this is because the javascript bugged and also problem with the styling everything works and the calculator can be used in you daily tasks.
So added a simpler css + added a readme.md which conveys my evil thoughts AHHAHAHAHAHHHA I literally wrote human comments cause I am intergalactic being!
#DEVLOG 1!!!!
so today we got through a lotta things. I actually made a placeholder player sprite, enemies, boss guardian extremely hard to beat and some other stuff. The game will have 2 improvements in the next devlog mainly new pixelated sprites + the entire game would be run on the browser.