I changed most of the site. I added in the Javascript, 100 lines of Javascript. I basically created a more soul casing and flashy portfolio, if you will, that I certainly liked. Here is a small example. You can go see it. Everything is uploaded.
I changed most of the site. I added in the Javascript, 100 lines of Javascript. I basically created a more soul casing and flashy portfolio, if you will, that I certainly liked. Here is a small example. You can go see it. Everything is uploaded.
I started designing the case.I will be watching more tutorials to make everything perfect.I had a small issue with getting the pcb in the cad but know I am ready to continue buiding after I have successfuly solved this problem
I discovered some mistakes I had made in the making of the schematic and corrected them. Basically I had messed up the matrix. After that I added ground layers in both f.cu and b.cu as it was suggested to me in the #hackpad channel of slack.Now I am off to make the casing.
So originally it would be 1 hour and 30 minutes. But the one hour didn’t get logged because of a mistake of mine so it’s just 30 minutes. I designed the PCB four times and uploaded it to Slack so I could get other users’ opinions and that’s what prompted me to change it. I have uploaded it one last time. I hope they accept it. Here is my final PCB. And here’s the 3D model. I had to choose another footprint so that the keypad fits better.
I tried creating my own hug pad. I started off with the schematic and PCB. Although the schematic was correct, the PCB was very bad. It wasn’t made well so at least that’s what the hackpad slack told me and I had to redesign all the components on the PCB. That’s what I’m doing now. But the schematic is done yay!
I just finished the game for now and deployed the first exe file so anyone can download it and play it. It has three themes that were made in the last devlog. A one in a ten chance of the apple being poisonous if the apple is poisonous, you can wait it out until it re-renders and teleports to another place where it most likely will be an apple. I also have added in the start and quit screens:
a welcome prompt
a quick instructions prompt
a game over prompt
a quick instructions prompt
your final score
It’s displayed. To leave the game, you press Escape in the game over screen. I also added a full screen when you open the game that’s black so now you get more of that retro feel.
I added three themes. The classic one the classic Corretto one and the blue one. I added graphics for the snake. I also added a game over screen and the start screen. I meditate to leave the game by pressing Escape. I put a start and restart function.
So I fixed a bit the colors, added a start screen, a game over screen. I ended up using a state machine instead of a Boolean value, which I was planning at the start of the project. For the handling of playing start and game over that is. I added the score counter. And now I’m thinking and going on and adding themes and better graphics.
So I made MY core concept work and started to add graphics.I will most certainly add a snake graphic later on.Now I ll work on the Start and GAME OVER screens.Ill add some sounds and make better graphics later on.I ll keep yall updated.Explanation abt my code you ll find once I upload it on github.
So I just finished the core concept of the original snake game. Right now I have three classes. A Python main class that’s to have a more readable script, a Snake class, and a fruit class there is no checking for the snake to be inside the window. So I haven’t yet made borders that would end the game and nor can it collide with itself. But is this is the core concept of the working game. Now I will go on to add the barriers, the collision to itself, and maybe a score. See you in two hours.
I made a loading screen that displays a fun tect in regard to the status of the image wich fades in and out while also catching errors and outputing a message instead of crashing. In the main screen APOD,there is the title of the image, the nasa’s “today’s” image and its description fetched by the API. On both screens there are two image hyperlnk that take you to NASA s official website and the Stardance program website.There is also a glowing cursor in the wbsite cuz y not.The theme is purple.
So I started off like the guide suggests by making a title for the page and a description of this site and its purpose. Subsequently, I made the Header (top navigation bar) and added only the About Me, Portfolio, and Contact Me links and sections.And then ADDED 3 EXTRA SECTIONS A STARDANCE ONE, A SITE DESCRIPTION ONE and A BLOGS SECTION. I ALSO MADE A CURSOR HIGHLIGHT with javascript and A LIVE TAB where anyone can see WHAT I AM ON CURRENTLY. ALSO I ADDED A DROPDOWN FOR BETTER APEARANCE ON THE NAV BAR.
I finally coded it and it works I still have to make some last minute changes and it will be ready to ship!!!
So I officialy finished the hardware.I added a PIR sensor and an Ultrasonic sound sensor.I mapped all the pins and made a list of the components I used Arduino Uno R3
16x2 LCD Display HD44780
10k potentiometer
PIR Motion Sensor HC-SR501
Ultrasonic Sensor HC-SR04
SG90 Micro Servo Motor
Passive Piezo Buzzer
breadboard
jumper wires
220 ohm resistor
1000 ohm resistor
external 5V power supply…
Now I think I am ready for the code (I am NOT READY for this emotional roller coaster)I tested all the components so if anything goes wrpng I ’ll be sure it is a software problem. Also the Assistant might look cheap and too low quality. But it is all I can currently afford. Maybe, maybe if stardance gives me a 3d Printer all my projects will be professional (just kidding(not rly)).See you in the next dev log.
Added the servo motor and the speaker!!
So I got the Lcd working!I am off to the other components now!!!