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DodoSeal

@DodoSeal

Joined June 1st, 2026

  • 10Devlogs
  • 4Projects
  • 1Ships
  • 15Votes
Self-Taught Developer and Lighting Designer
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2h 10m 27s logged

Devlog #1

This is probably the 5th time I have redesigned my website in the past year because I keep thinking of better designs. This time I decided to use Svelte and TailwindCSS for an easier time staying consistent across multiple pages. Hopefully having components will encourage me to finish the portfolio section, because I have never actually published my work and projects on my website (oops).

  • The image below shows the responsive design of the navbar on mobile. I chose to make it 2 lines when on a small screen because dropdowns seem less user-friendly
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1h 45m 23s logged

Devlog #6:

New CLI Commands have been added:

  • fetch-auth-token - Returns your auth token, useful for testing endpoints that haven’t been added yet.
  • update-status-text - Allows you to update your user status, which is a removed feature that still displays in game!
  • fetch-username-availability - Lets you look up usernames!
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Ship

I made a CLI that interacts with the underlying API for Airship.gg, a gaming platform. I created this tool in search of a simple way to continue bug hunting on Airship. The CLI has a clean, user-friendly interface for selecting exactly what you need. This is my first CLI project and I am very impressed with how it has turned out.

To get started, you need to install the package from NPM with "npm install -g airship-cli", then simply run "airship" in a terminal! The interface will guide you through the Airship API in a category-based map.

  • 5 devlogs
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Try project → See source code →
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48m 17s logged

Devlog #5:
I finally added a Help command, no more getting confused or lost! This was a challenging addition because I handle commands in categories, and help should be on the first list of options. Once I handled this (with a default command system), I was able to add “Back” and “Exit” commands to the UI, so no more restarting the tool because of a misclick!

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1h 22m 34s logged

Devlog #4:

I added a new command! It allows you to either mark a game as favorite or remove your favorite. This required me to grab an authentication token from the device, which requires the Airship game to be installed and logged into. Simply pulling the app’s auth file wasn’t enough however, and I had to use local auth data to fetch an access token.

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2h 6m 2s logged

Devlog #3:

Today I did a LOT of refactoring and pushed many many bug fixes! One of the major updates is organizing the commands into categories based on their API. User data is under “Users”, game data is under “Games”, etc… I also made a new command yay! This command fetches the user’s profile picture and returns the CDN reference to it.

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1h 6m 3s logged

Devlog #2:

I cleaned up the data logging so you can choose between the most important data or all of it! The UX has been improved and errors are now nicely displayed to the user.

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34m 2s logged

Devlog #1:

A while ago I became very invested in a gaming platform called Airship.gg. Almost everything is open source and I thought it would be fun to interact with its API. Currently you can fetch information about published games and active users on the platform. I hope to map the entire API with this CLI tool.

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51m 31s logged

Devlog #3:

I really don’t want to pay for web hosting so I figured out how to start up a local GitHub Runner for actions. I wrote a basic workflow to deploy LPlot to my domain and it works! My next task is to create a dashboard for creating and viewing your lighting plots. For anyone interested in following my progress, you can find the site here: https://lplot.dodoseal.com

(note that account creation is disabled until the project is stable)

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1h 37m 49s logged

Devlog #2:

I finally implemented account creation and login! I decided to use Firebase for account management for its user-friendliness and simplicity. Currently accounts use email/password, but soon Discord and GitHub OAuth will work too!

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3h 35m 58s logged

This is my first time using Svelte and it’s been amazing! 😁 LPlot is like VectorWorks, a simple 2D sketch software for designing lighting plots for theatrical productions. In my 3 hours of work, I have become comfortable working with Svelte, designed login and account creation, and started building backend data management.

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