Working on a waiting room scene while experimenting with Unity’s HDRP. Also added functionality to the door and chair.
Working on a waiting room scene while experimenting with Unity’s HDRP. Also added functionality to the door and chair.
Right now, I have added the fundamental movement scripts and a test microgame that will serve as a core gameplay mechanic. Next, I plan on adding another key mechanic, which will add more randomness within each round.