Changes:
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Made a checkpoint System
- After disagreeing with a bunch of tutorials I decided to reuse a system I already had. Used the code to set player position at the start of the level and a global variables scripts to remember the position of the checkpoint and respawn the player when their equaled to 0
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Made a “return to checkpoint” button
- to give use to the checkpoints in the levels due to there being nothing that will kill the player yet