Hello guys! I’ve updated my portfolio with some more project images, about sections and new technologies I’ve learnt lately! I really enjoy working on my website and I’m pretty satisfied with how it’s looking.
Hey, been working 4 some time, had fan with shaders, tried to add some
type of hud, and more architectural and algorithmic changes like make
sure player is actually able to get onto ramp etc
Hey! I’ve been working on my portfolio for a while now, basically I’ve added some images, and the Play on Itch.io button for games released there. I also tried to improve the background shader, and changed my infrastructure a bit, so my data stuff is stored in a different folder.
Features Added:
Parkour Minigame: Added procedural platform generation, lava hazards, and distance tracking.
Space Masher Minigame: Created a second microgame requiring 10 spacebar presses in 5 seconds.
Hub Map: Configured the main map to select and load minigames randomly.
Win/Loss Screens: Integrated original Victory and Defeat screens.
Hey! Sadly the free gemini api has 5 request per minute limit, and 20 per day, so beware of that when testing my webapp, I added some popups to inform user when ai grading is disabled.
Hey! I am working on simple memory efficient (not memory safe xd) http server in C. Rn I’ve done simple parser of input request, it gets the html file based on the input. For now it only prints the file, now I’m gonna add some actual network stuff.
Added dark mode, test history with each attempt details visible after clicking the attempt row. Also overhauled the UI/UX of answer, edit test and question pages.
https://quiz.rutra.me
Hey! I took the reviewers feedback into account and added couple of unique features and changed CSS a bit. Now there’s a cool shader in the background and a terminal dock at the bottom of the website. U can use it to navigate on the website, like typing “achievements” shows achievements section. Hope you like the new changes!
Finished migrating from Javascript to Typescript!!!