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anay_

@anay_

Joined June 5th, 2026

  • 33Devlogs
  • 7Projects
  • 2Ships
  • 30Votes
Im Anay :)
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4h 24m 23s logged

During this time, I made many changes.

  1. Fixed accuracy of the 747-400 (not really visible, but I can see them). These changes were mostly in the body and the wing accuracy. I also added the windows for the doors to make it more accurate. 
  2. Underwing pylons: Not that hard, but I wanted to make them look good, so it took a bit of time. I made the outline of the pylon, extruded it, and then cut it so it comes to a point. Then I finished off with the fillets.
  3. The hardest part was the Engines. I had to create a cross-section sketch of the engine and then revolve it. After that i created tiny sketches of the back part of the engine and then created a shell to open up the engine opening. Adjusting the engine took a lot of time (cuz my blueprints are not the best) and then I had to create the connector. I did that by creating an airfoil and then creating the vertical sketch. Finished off by sweeping it. Then I created a new component, moved the engine to the right place and then created a new connected in the same way. It was always not turning out the best so i spent a lot of time fixing all of it to make it look better. It will take me almost 2-4 hrs to finish this airplane, I will fix the shape more, add the underbody and then the livery. I put an image of how the engine was not looking that good and a video on how i made it.
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2h 18m 35s logged

FINALLY FINISHED THE DETAILS!!! I added windows , the passenger windows, wing details, fuselage details, and appearances. I created sketches an then split the body, added the appearances. Seems simple but it can take quite a bit of time and making it look good is quite hard.

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2h 28m 57s logged

DONE I FINSHED THE WINGS IN THE 747!!! I created the airfoil and then created a plane at an angle and sweeped it. Seems easy enough but fusion kept throwing errors for some reason so it took much longer than i wanted. Also when i was trying loft to round the edges it wasnt working for some reason and kept saying it cant solve. Well im happy its working now so here it is!

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2h 12m logged

completed the 747 body! I first made a t-splines (Form) and made the base of the body and then I patched the edges (2nd Image). Then after that I made a sketch outlining the front and back of the fuselage. Then, I lofted the edges. I took most time on perfecting the edges of the form so its as realistic as possible.

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4h 47m 5s logged

Printed the A330-300! Took me way too long because I was splitting the body and I’m still new, so it wasn’t coming out exactly how I wanted at first. Also the print kept on failing and that took me quite a lot of time to fix.
There are going to be 4 folders affiliated with my project:

  1. Colored, No Splitting the Body
  2. No Color, Without Split
  3. No Color, With Split
    While it was printing, I went about making a ninja star (image attached). Next, I’m probably either going to make a 747 model or a better version of the Saturn V rocket. If I do the 747, it will include significant design improvements, such as easier 3D print assembly and a custom display stand :)
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1h 25m 1s logged

Modifications for printability, using split tool in slicers and then printing, Probably Im going to print one colored and one with indentation in the windows with no color. Model is fine in terms of the printability just need to split now.

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4h 2m 31s logged

IM DONE, finished the livery, engines, rounded edges made finishing edits. I will continue to make edits by splitting the object up so its printable!

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1h 56m 52s logged

Finishing up the details added rudder details and tried rendering. I also added flap track beams into the model! Will add engines next I will see if i want to add wheels or not

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1h 5m 2s logged

I am bit of a perfectionist so im taking a little more time than I should + I am new so yea worked on adding the wings of the a330!

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47m 2s logged

Completed outlet cover I didn’t know it would be that complicated lol. Was experimenting with constraints in fusion 360 so took a bit of time

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42m 38s logged

I 3d modeled a vase that involved revolving around pipes to create a cool design and then designed a fuesalage of an airplane.

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23m 50s logged

Working on making a 3d model for an airplane so far I have completed the fuselage wings and other minor details will come after

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Ship Pending review

So i have been learning autodesk fusion for the past weeks now and I decided to design models and then put them on github for everyone to see. I have attached a printables link which includes all the files I have. I am trying to get better by the day trying my best lol.
All my models i have done so far which are ALL done in fusion 360: 2x4 Toy Block.stl
Complex Glass Bottle.stl
Day 3 PaperClip.stl
DogBowl.stl
DogBowlMetalPart.stl
DogBowlRubberPart.stl
DoorStop.stl
Drawer.stl
Glass Soda Bottle.stl
HandleBar.stl
Hex Nut.stl
IceCubeTray.stl
LightBulb.stl
Saturn V Rocket.stl
ScrewDriver.stl
SnowFlake.stl
Star.stl
Starship.stl
vase.stl

  • 13 devlogs
  • 8h build
Video of Project → See source code →
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1h 39m 57s logged

Critical errors fixed which were related to the app working while in sandbox but had problems getting permissions after getting signed took some time to go about fix it.

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