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Sahild

@Sahild

Joined June 1st, 2026

  • 29Devlogs
  • 7Projects
  • 6Ships
  • 60Votes
I love pokemon
Ship

made a flappy bird remake but with a custom hero. built it for stardance

what was challenging was making the game still feel fun and addictive, had to tweak jump height and gravity a lot to get it feeling right

proud of keeping the core flappy bird loop but making it feel like my own game with custom assets and a hero instead of the bird

to test it just click the try project link, its in browser so no install needed

  • 1 devlog
  • 5h
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4h 56m 23s logged

migrating this from onekey

this got rejected from onekey because I used lapse instead of wakatime. I was recommended to submit this to a bigger program like stardance.

I’m definitely gonna get a 1 on storytelling :heavysob:

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Ship 💀 Cursed

shipped pokéOS v2, a pokémon themed web desktop OS with a real macos style dock now. there are new apps like a coin flip that has a chance to yeet a random desktop icon if you land heads, a video player for the theme video, and an image carousel for pokémon art. pokeRecords also got a plus button so you're not stuck with just the 3 records i hardcoded in, and the top bar has a proper play pause button for the theme song now instead of just play.
the challenging part was the play pause button. it was rebuilding the whole button element every time the state changed which quietly killed the click listener after the first press, so pause just stopped working. took a minute to realize the button node itself was getting replaced instead of just its text, fixed it by keeping one button and only swapping the label.
to test it just open it and click through the dock icons at the bottom, flip the coin a few times and see if you lose an icon, and hit the yellow button up top for a surprise.

cdn.hackclub.com/019f4883-10a2-7c73-87e0-1aa0e5dafc79/Video%20Project%201.mp4

  • 2 devlogs
  • 4h
  • 6.60x multiplier
  • 14 Stardust
  • WebOS 2
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1h 48m 49s logged

v2.1

  • added a plus for the pokerecords so youcan add mroe records
  • added a feature so that you can play pause athe song, but the thign is all in one button instaead of 2
  • added a dock like macos
  • added better styling
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26m logged

done

im not writing anything her ebc imma write a ship post
nvm you dont ship post for hardware…..

here is my hackpad: 5 keys and a rotary encoder/switch in matrix wiring, an OLED scree, 3 rgb LEDS (1 for underglow, 2 for key glow and lighting up the case.). the case has a 2 degree tilt. thereason it isnt more is bc the screws wouldn’t reach if it was more. the case is 126.64mm (length) x 95.18mm (width) x 21.5mm (height)

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28m logged

almost done

early devlog here. im just saing i finsihed teh redo for the holes making them 7mm from the wall instead of 5mm. but now i mchoosing to make them 10mm isntead of 7mm.
here it is rn i should be done by next session or max tmmrw :pf:

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4h 19m logged

holy crappedididapidee

I’m almost done and this is like surreal. finally, all my hard work is coming to an end. all my pain suffering diligence is showing as a final product

i added a hc logo in the top right.
i gave up on the “cool effect” for a pokemon logo bc i keep getting manifold body errors.
I used the 2020 HC progress logo so i could get a cool rounded fillet effect.
also, instead of making the holes 5mm from the wall, they are 7mm. i saw some pics
also changing the name to pokepad

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5h 11m 23s logged

design

im now more focused on designs i added a pikachu and meowth. im ttryna add the pokemon logo. whats cool is that imma make it so the blue part with bbe at a different height from teh yellow and is will be a very cool effect.

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23m 1s logged

production productive

I got a good job. I got the HC banner into the bottom, got the under glow led fixated. 

I was forced to move the old screen because it was too close and I wanted to chamfer the keys. Then I chamfered the keys.

i removed the fillets for less ram usage

also here are the 2.9 hours that i didn’t record to hackatime:

one

two

three 

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59m 1s logged

uhh

so um. i was looking at my previous timlapses and i noticed…. that i was idling a ton. so and um.i dont want to count for fraud, so… uh…. my idea was to record my self designing for like 4 hours and would NOT put that in hackatime/lookout/lapse. i would just record it. i i would put it here. but yeah thats what happened.

i also got a 3rd layer

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2h 8m 43s logged

im going crazy

finished importing all the parts and moved them out of the main document so my computer doesn’t die opening it

found a problem though. the plate is only sized for the upper part of the switch base and not the bottom part so nothing sits right when i put it together

gonna need to add some tolerances to the parts too or nothing’s gonna fit clean

back to onshape

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27m 1s logged

onshape

onshape is soooooo slow, even on unshaded graphics and ambient occlusion and 0%. like this is crazy. just yesterday it was good and now it is horrible

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1h 16m 1s logged

wow

i made a lot of updates here they are:

  • usbc hole is rounded
  • added in the pcb
  • started adding in the parts
  • removed my shading and maybe (call me crazy) i might use unshaded some of the time
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3h 45m 10s logged

bro what

i really dont know waht i did for 3hrs but ig i will devlog

i uh imported my pcb into onshape and that took really long ig and i am still tryna figure out why my top case doesnt align with the silkscreen on my pcb

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Ship

# shipped: python calculator

a terminal based calculator with a menu system, input validation and ascii art banners

supports addition subtraction multiplication and division. handles bad input and division by zero without crashing.

[github](https://github.com/sahilchess/python-calculator)

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  • 0h
  • 1.00x multiplier
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16m 44s logged

python calculator devlog

built a terminal calculator in python today. nothing really big. i did this for the sticker :pf: :heavysob:

the main thing i wanted was a clean menu system so i used a numbered list and sys.exit() to handle the exit case gracefully. sys.exit() was the cool thing i found that makes the code exit without all these error messages in the terminal. additionally, also added input validation so if you pick a choice outside 1-5 it tells you instead of just crashing.

one fun thing: added ascii art at the start and end using multiline print statements. the banner at the top took a while to get right because the spacing kept breaking.

also handled division by zero explicitly since thats a pretty common edge case that trips people up.

next steps: maybe add a loop so you can do multiple calculations without rerunning the script

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23m 41s logged

Routing done

yeah ig thats it, i finished routing, now we gonna cad some more. I also figured out that you can use KMK for all of this. idk what QMK is for if KMK has all of this. ts is just in a harder coding lang

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4h 23m 8s logged

updates and descisions

i updated the board by rounding the corners, i updated the 3d models of parts in kicad, and now it looks very good. I also added an OLDE.

future

i am gonna make my thign look like the orpheuspad like qcoral :). (not copying) but like I would like it to look as clean as it with the round corners and no screw holes on the tops.

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