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2h 13m 55s logged

Alright, more stuff to showcase!
This time I worked on an orbiting system, so I can make stuff spin around other stuff, how neat!
I’m mainly going to be using this system for stuff like space stations, which I’ll add later on in development, or moons. Also, since I made it so the orbit ellipse is actually an ellipse! Which means I could make a full on solar system!
I am planning to do that, btw, I made a whole visitor system which parents StellarObjects like the player or scrap you might drag along with you to the player they’re currently on (which is determind by if they’ve collided with the AtmosphereCollider).
So, hey. Things are looking pretty good, if I do say so myself.
Now, I’m gonna go fix up the system for changing the player rotation when you jump between planets. Happy coding!

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