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Scripting System

I added Svelte Flow and the Monaco editor
Basically, I think that the system will work mainly off of state machines. Each state will have an attached script. The scripts can decide when to change states.

For example, the scripting for a bee in a game could have states for wandering, eating, etc and the scripts handle only it’s own state which could make the code a little cleaner.

I also tried making the script editor to look really good. I spent a bunch of time trying to add LSPs and intellisense/autocomplete and syntax and formatting but honestly I give up for now.

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