You are browsing as a guest. Sign up (or log in) to start making projects!

1h 57m 20s logged

I reworked… alot :uhh:

Just took on this project and there’s no time to waste so I started off with some stuff i made for my last game Fallen Scout as a base which is just:

  • My incredible debug handler
  • FMOD Stuff (sound engine thingies)
  • File-based player prefs (settings in a readable file)

Then I needed to fix the absolutely eye-bothering setup for the camera which existed to replace with Cinemachine which i then synced to the sensitivity from the prefs. :cooll-thumbs:

That’s more or less it, It took me while because of some other stuff I had to do. Basically just un-destroy the repository since @Thino thought it was a good idea to use a gitignore that didn’t include the package manifest which left me with a game engine without the engine… so just like an interface :bruhcat:
 
here’s how we’re looking on day oneisch :thumbs-up:
(only the video is lagging i promise, it’s smooth as butter)

1
19

Comments 0

No comments yet. Be the first!