👀 Now you can actually play Ghostly party on the web
I only did minor improvements today.
In earlier versions of the game ghosts started plopping up on the canvas after one another and the worst part was that the ghost you should search for was always the first one because the browsers would use the cached version of the ghost, which obviously was way faster. To fix that i added a small loading screen which hides the canvas and makes a circle spin, in an CSS animation, until the canvas was finished drawing all the ghosts.
There was also a dumb bug where i miscalculated the time the player took for a round I calculated Math.round(deltaTime / 60 * 100) / 100) when it should be Math.round(deltaTime / 60 * 10) / 100). There was only one 0 too much.
:[
Sometimes there are just those dumb bugs…
I also finally deployed the game onto a web server, where it can now be played. https://ghost.foxors.de
However before shipping i will try to find some bugs and add some icons and others stuff and generally try to polish up and tie loose ends together.
Have a great day! or night or noon or whatever timezone you are in… :)
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