Devlog #3
It’s been a while since my last devlog as i took a break from coding for a few days and writing the code for the enemy ai took a while.
So far i’ve finished giving the enemy a basic attack and giving it the abaility to agro the player. Once the player gets close enough the enemy will try to chase then and once they get even closer the attack sequence begins.
Next i’m going to work on polishing the current code I have and work on more advanced things for the player like giving him more moves.
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