SCENE LOADING
I just got home from a 10 day adventure that’ll never forget, but I’m back to code, and to get myself to shake into the civilized world again I decided to do a simpler feature before shadow mapping, so I implemented full scene loading from GLTF files. It’s a pretty handy feature, I’m glad I finally made it. It doesn’t just load models and materials, but lights too, pretty handy.
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