@gungu on GVK renderer · about 3 hours ago 19m 41s logged NORMAL MAPPING This was a really easy update, most of the shader changes were copied from my last engine, and the CPU side of things was just changing the vertex struct and loading the tangents in the mesh loading function. But it works.
@gungu on GVK renderer · about 3 hours ago 19m 41s logged NORMAL MAPPING This was a really easy update, most of the shader changes were copied from my last engine, and the CPU side of things was just changing the vertex struct and loading the tangents in the mesh loading function. But it works.
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