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11h 32m 7s logged

Poorup Redesign - Devlog #5

This phase was mainly about fixing all bugs still exisitng, refactoring further with codescene and letting AI run over my code, also fixed some small missing features and simple bugs myself.

Choosing Icon

I noticed a bug in which because of logic I made before setting up custom icons the programm mapped custom icons people created onto persets and blocked them so for example your icon had red in it, the game decided to map it onto the red preset in the backend blocking it but showing yours in game, this came because I never rewrote this section after introducing custom icons.

Ownership icon

Before this change owenship on board was only shown with a simple like quadrat in the top right corner of the tile in the color you picked this is also something left over from the old preset logic. I decided to make it so It shows a smaller version of the face of the player which makes it look a lot cleaner.

Missing Buttons

This was mainly because I let AI write to much of my code, the finical trading tab which is centered around equity and everything missed a dropdown to choose who you send the trade to and even the button to send the trade which was a dumb oversight on my end. I also added a simple backend system for the dropdown inside that modal to only show the propertys a person owns.

Bots

I also continued working on the bot system though this was mainly watching tutorials and brainstorming further

Next Steps

Fix last bugs, fully add bot system and make sure UI looks good to release the first beta test hopefully the next post will be the last

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