stardance has been extended another month! the new deadline is october 31 :)

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8h 13m 22s logged

I’ve implemented the first version of GPU meshing and meshlet generation.
It’s about 20 times faster than what my CPU can do (I have an rx 9070 and a 5950x)
Also I don’t need to upload all the data so it’s even faster there (it was also quite slow to do)
Of course, we are comparing an algorithm I tinkered and worked on for months to the GPU version which I just finished, so it’s completely unfair, as the CPU also can utilize more tricks with chunk generation skipping etc… using data that the GPU currently doesn’t yet have

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