Added a god awful tileset for the background made by yours truly
Revamped attack to send an attack packet for all the data instead of a billion params (damage, knockback, special effects in the future?)
Speaking of which, we have knockback now! clap clap
The game also has a melee weapon (the coin)
that follows the player’s cursor via the WEAPON CONTROLLER which does that and other things coming soon tm
Revamped the damage component to toggle between continuous damage using physics process and one time damage each time it enters the area2d
The bullet can pierce enemies with an exportable count
And that’s all folks or some
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