figma can’t play sound, so i leaned all the way into motion instead. added a shared smart-animate transition across every puzzle so the states actually morph into each other: clicking the keycard now flies it off the shelf and shrinks it right into your inventory slot, the pin dots fill in as you type, the reactor levers physically flip and the lights go green as you nail the sequence, and the wires snap into their ports on each correct connection. then i jumped over to the 3d web version and fixed the keycard being annoying to click - the mesh is tiny and the camera sway makes it drift, so i wrapped it in an invisible hit box about 2.5x the size that catches your click anywhere near it without changing how anything looks.
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