Still working on pacman. Today i found, that the hitboxes have a tendency to have alingment issues wehn they arent perfectly representable in binary. Had to learn this the hard way. Additionally i added the scatter and frightened Modes to the ghost and made a simple scatter/chase switching system. Player and ghost also got their move methode overhauled to only check for new possible directions, when they are in the center of a tile.
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