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2h 30m 41s logged

Devlog #3
it now renders by drawing the outline and filling, so it is waaaaay faster and can manage at least 200 rectangles.
I also made it so that the point grid renders with accurate sizes. At first this wasn’t working, but it actually looked pretty cool, so you can see it in one of the videos.
Additionally, the elements render in the correct order now, so that they appear in teh right layers.

now I am finally gonna try to do rotation

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