A Universe Who Remembers You - Devlog #1
I love games. I love space. I love making my own decisions in ficition and seeing where it gets me, knowing that I can undo it. But what if I physically or virtually couldn’t?
It got me thinking, what if I smoosh them all together to make a game. So, I did! I present to you below my planning for my next project, A Universe Who Remembers You. The point of this game is to create your own universe and hope you don’t screw it up. It is a retro-style game, or I hope it will be. I don’t have much experience in animation, but it’s pixels, so it shouldn’t be bad.
I think this will take about 2-4 weeks, that’s until the end of Stardance, but I hope I can get it finished a week before the challenge ends and when my schoolwork starts to really pick up. I’ve decided to go for C++ for this project; I prefer C++ over Python because I just seem to understand it better.
Below are ideas that I’ve come up with for this project. I like writing my ideas all down in paper just to get it out there and not get overwhelmed from constantly inserting stuff on a google doc. I can also doodle when I’m bored :p
Today I’ve planned what I wanted for my project, got my repoistory set up, linked it to VSCode, and starting adding my files.
Tomorrow, I’ll get the basic code down for the main file, where the landing page resides. Maybe I’ll also do some asset designing and sound hunting.
Anyway, I hope you’ll stay for the ride! See you on the next devlog :)
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