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6h 16m 11s logged

Since my last devlog, I made a quite a few changes:

  • Implemented a timer in the top right corner of your screen. The timer starts, as you soon, as you start your run. Timer resets if you die or complete a level. Your best times per level are saved in the browsers localstorage and in each level your current time and best time are being displayed

  • Upgraded the overall game flow, created a level select screen, where it shows your best beat time. Also, levels are now locked, so you cannot play level 2 unless you beat level 1. The game saves your unlock progress in localstorage

  • Created a level complete screen, so now when a player touches the doors, a “Level Complete” overlay pops up showing your time. If you beat a record, it flashes “NEW BEST TIME” and you get choices to Retry, Play the next level or Go back to the level selection screen

  • Created a pause menu. When pausing your timer stops. In the pause menu, players can choose to either continue, reset or exit the level

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