Well Well Well (Devlog 0)
I have this idea for a simple horror game that involves the apocalypse (maybe), a scary monster, and (you guessed it) an axolotl. This is going to be epic.
The scoped scope
With less than 5 week left of Stardance, I am going to have to think small and hustle. Here is the premise:
you are in the apocalypse and you are stopping at a town to resupply. You need to get three items and get out while not falling pray to the Blood Axolotl (the big scary monster that will provide challenge so the game isn’t boring). Sweet, simple, and to the point.
Gooooooooooals
This project is less about learning something new; I am going to try to increase my programing proficiency. Meaning that I am going to try to come up with systems at a faster pace than normal.
How I feel about school + this now
School started a little while back for me so development will be slowed. I don’t think this will be too much for me, the systems will likely somewhat simple. If I end up taking more than 5 week to finish this, feel free to bug me on Slack for updates on the project ;).
Conclusion
I feel good about this and I think I can do it!
(First image is an altered version of this one, more info in project description)
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