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3h 19m 11s logged

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| Ship Interior |

I changed the lighting to match the vibes and added a cute little door(just look at it :catblush: )

| Sky |

OKAY SO! I first used the standarised sky in godot but it was mid af. So I added a panorama image using the Panorama Sky Material BUT IT LOOKED SOO FREAKING BLURRY than I tried adding another and another but it still looked so annoying :cryign: So I tried the HDRI method but I was looking for free ones and there was nothing that suited my projects. So I tried the forbidden technique :mild-panic-attack: and added a mesh and reshaped it to a sphere and then resized the sphere such that it contains all of my main scene and colored it vwry darkk blue

| Stars |

I am making my game a mixture of low-poly and semi-realistic. As tthe sky of mars at night is filled with stars so I also wanted a HUGE amount of stars for that I added a GPU particle and increased the amount to 50 thousand and than changed the color to white with a little hint of yellow and it looks soo pretty now!!:partiestparrot:

| Rocks |

I do not remember if I have posted about the rocks or not but I just added a spherical mesh changed its texture by importing a Mars surface to mak it kinda realistic and then changed and then altered the radial segment and rings to make it like the shape of a badly peeled potato. Anyways that is it :mic-drop-boom:

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