Dielog 3 circles and multifileuhh so today was pretty long, i madaged to modifiy my shader to draw circles and made custom function draw oval
-Multifile
soo i went multifile because im also integrating widgets, so everything isnt in one big file
-Widgets
widgets that will support row, column, quad, and circle
my initial aim is something like jetpack compose, so this is the first step.
The entire engine will be like a tree design, so everything works on linked lists
The rendering of the lists itself is not finished yet, but give it some time
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