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In this update, the particle simulator received several key enhancements to boost visual depth and interactivity. Motion trails were introduced by rendering the canvas background with a semi-transparent alpha channel instead of a complete clear, leaving glowing paths behind moving particles. The physics engine now features a parallax depth effect where larger stars possess greater mass, causing them to react more dynamically to shockwaves than smaller background particles. Additionally, a new implosion mechanic was implemented—accessible via right-click or mobile touch controls—which draws particles inward rather than pushing them away, complete with customized boundary bouncing to keep stars on screen. To tie everything together, the Web Audio API synthesizer was upgraded to dynamically shift frequencies based on whether an explosion or an implosion is triggered, creating a fitting audio response for both actions.

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